MONSTER BASH
No Apogee game has
ever had as many gruesome graphics as Monster Bash, with over EIGHT MEGS of
animated/scrolling EGA graphics in all three episodes.
Johnny Dash's bash 'em smash 'em adventure takes him into the evil Under World of Count
Chuck. The story starts when Johnny's dog Tex is kidnapped by the Count, along with
hundreds of other pet dogs and cats. The friendly bed monster under Johnny's bed tells
Johnny where Tex was taken, and how Johnny can use his secret closet passageway to get to
the Under World himself. Count Chuck plans to turn all the pets into an army of undead
monsters. Johnny grabs his slingshot and leaps into his closet. The Count will not turn
his dog Tex into a monster, not if he can stop him...!
Monster Bash is full of scary action and haunting puzzles. No
previous Apogee game (to this point) has featured so much ANIMATION. For instance, Johnny can climb,
crawl, shoot his slingshot in several directions, fly a broom, and a lot more. And
Johnny's super charged slingshot can shoot rocks, rockets, fireballs, and other surprises.
There also more enemy creatures and monsters than ever seen in an Apogee game.
BRIEF FEATURES LIST
- Over 8 Megs compressed animated and scrolling EGA graphics.
- Over two dozen uniquely animated monsters to battle.
- Boss monsters that seem invincible, but have a secret
weakness.
- Ad Lib music soundtrack.
- Digitized sound effects and voice effects for Sound Blaster.
- Opening and closing animated/cinematic sequences.
- Joystick supported.
- Three skill levels, save/restore up to 10 games, plus built in
hints.
- Tons of secret places and secret bonuses to discover.
Originally released
April 9, 1993
Click on any of these screenshot thumbnails for a larger image.
SYSTEM REQUIREMENTS
- 286 computer (386 or higher recommended)
- 565k of conventional memory
- EMS memory (for Sound Blaster effects)
- 5.8 meg of Hard Drive Space
OPTIONALLY SUPPORTED
- Adlib
- Sound Blaster
- Joysticks
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